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Four projects across field work, design systems, energy and government — all built around people who depend on them. See my side projects →
Born and raised in Brooklyn, I’ve spent the last few years designing products people depend on, in energy, government and, more and more, AI. I came up through Computer Science and Graphic Design before finding my footing in Product Design, and it’s been the best fit ever since.
My first design was a birthday card I made for my mom in MS Paint. I wanted it to look better than anything from Hallmark, but mostly, I wanted it to make her feel good. It did. Seeing her face light up was the most rewarding feeling, and looking back, that moment explains exactly why I chose this path: to make people feel good and make their lives a little better.
These days, I work on high-stakes, real-world products where the challenge isn’t just making something look good, it’s making it work for people when they actually need it. That’s the kind of problem that gets me out of bed.
Outside of work, you’ll find me running, lifting, shooting photos, experimenting with new AI tools, or hunting for art that stops me in my tracks. I’m also working on a few creative projects across music, video, and social content.
My goal is to be the kind of designer whose thinking and craft move things forward, not just on screen, but for the people and teams around me.
I'm looking for a senior or lead role on a team that measures design by outcomes. Happy to walk through any project in depth.